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Author: OmniKnight at 18-03-2013, 07:06, Views: 11623

91
I want to introduce to you my new site: http://down3Dmodels.com.
Welcom you to 3D resouces. Come and enjoy your seft


Down3DModels.com

Category: Information

 

Request Video Training

Author: OmniKnight at 14-05-2012, 00:48, Views: 8666

30
Thank you for visiting Downtraining.net!

First of all, I want to introduce about Downtraining.net. This is a tutorial and video training web site. But it contains more thing than you think.

What you need to do is search, download and enjoy! Please use engine search : http://downtraining.net/index.php?do=search

If you can't find what you need, you can request us by taking a comment with your email. Thanks

Best regards

Downtraining's DotA team

Category: Request

 

Gnomon Training - Painting Realistic Skin in Mari 2.0 with Justin Holt

Author: Axe at Today, 07:55, Views: 13

0
Gnomon Training - Painting Realistic Skin in Mari 2.0 with Justin Holt
Gnomon Training - Painting Realistic Skin in Mari 2.0 with Justin Holt
English | AVC 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 3.00 GB
Genre: eLearning


In Justin's second texture DVD tutorial, he covers how to paint realistic female skin in the new Mari 2.0. Justin will explore various types of photographic reference as well as demonstrate relatively new techniques to painting pore displacement textures using scanned pore details. He will introduce you to Mari 2.0, the best way to transition from Mari 1.6 or 1.5 and explore the all new and exciting layer system within Mari 2.0 to ensure a 100% non-destructive workflow. To finish off the demos, Justin will show the easiest methods in which to paint convincing eyes that will breathe life and soul into your characters.

Category: 3D Tutorials

 

CGWorkshops - Rapid Character Development for Online Games

Author: Axe at Today, 07:54, Views: 13

0
CGWorkshops - Rapid Character Development for Online Games
CGWorkshops - Rapid Character Development for Online Games
English | AVC 1280x720 15 fps | MP3 96 Kbps 22.05 KHz | 22.25 GB
Genre: eLearning | Level: Beginner


Taking on the role of a character artist at a game studio, you will create an animal or humanoid character geared toward online games with a wider camera. 5 - 10 hours of video lessons each week will cover the high to low res pipeline for quickly sculpting, remeshing, and painting a game character with a maximum triangle budget of 2500 tris.

Category: 3D Tutorials, CG MasterWorkShop

 

CGWorkshops - Character Facial Rigging

Author: Axe at Today, 07:53, Views: 13

0
CGWorkshops - Character Facial Rigging
CGWorkshops - Character Facial Rigging
English | AVC 1280x960 15 fps | MP3 96 Kbps 44.1 KHz | 12.13 GB
Genre: eLearning


In this 8 week online workshop, work with Judd as you learn the differences between rigging realistic and stylized faces, discover the best areas to place joints so you get muscle control and good animation control, look at different skin binds and discuss workflow methodologies for painting weights.

Category: 3D Tutorials, CG MasterWorkShop

 

CGWorkshops - Video Game Animation in Maya

Author: Axe at Today, 07:51, Views: 15

0
CGWorkshops - Video Game Animation in Maya
CGWorkshops - Video Game Animation in Maya
English | AVC 900x720 30 fps | MP3 96 Kbps 22.05 KHz | 12.5 GB
Genre: eLearning | Level: Intermediate


This course will teach you how to animate some of the most common video game animations: cycles, transitions & introductions. 5-8 hours of video lessons each week will go over step by step how Kyle creates each of these animations. Outside of the video lessons, the course will require about 6-15 hours per week depending on skill level. Each week there will also be a 2 hr live Q&A where Kyle will critique assignments and answer questions.

Category: 3D Tutorials, CG MasterWorkShop

 

CGWorkshops - Python in Houdini

Author: Axe at Today, 07:47, Views: 11

0
CGWorkshops - Python in Houdini
CGWorkshops - Python in Houdini
English | AVC 1264x720 30 fps | MP3 96 Kbps 22.05 KHz | 3.57 GB
Genre: eLearning | Level: Intermediate


Experienced Houdini pipeline developer Robby Thomas joins the CGWorkshops teaching team with his inaugural 8 week, fully-mentored workshop, Python in Houdini.

Category: 3D Tutorials, CG MasterWorkShop

 

CGWorkshops - Hard Surface Character Modeling

Author: Axe at Today, 07:45, Views: 12

0
CGWorkshops - Hard Surface Character Modeling
CGWorkshops - Hard Surface Character Modeling
English | AVC 1182x720 30 fps | MP3 90 Kbps 22.05 KHz | 14.0 GB
Genre: eLearning | Level: Advanced


Robots, mechs and sci-fi suits of armour. These each provide their own unique challenges and are quite different, but they all share something in common. They are characters. Characters are not cars, props, or buildings and require a different type of attention and focus. However, they do share a lot of things in common with cars, weapons, and props and can become a balancing act to create an appealing character.

Category: 3D Tutorials, CG MasterWorkShop

 

CGWorkshops - Introduction to FX using Houdini

Author: Axe at Today, 07:28, Views: 12

0
CGWorkshops - Introduction to FX using Houdini
CGWorkshops - Introduction to FX using Houdini
English | AVC 1280x720 15 fps | MP3 96 Kbps 22.05 KHz | 7.05 GB
Genre: eLearning | Level: Beginner


Spencer Lueders is currently a Senior FX Technical Director at Sony Pictures Imageworks in Los Angeles. Hes now here to work with you at CGWorkshops in this 8 week online, fully-mentored Houdini training course.

Category: 3D Tutorials, CG MasterWorkShop

 

CGWorkshops - 3D Creature Sculpting with Bryan Wynia

Author: Axe at Today, 07:24, Views: 12

0
CGWorkshops - 3D Creature Sculpting with Bryan Wynia
CGWorkshops - 3D Creature Sculpting with Bryan Wynia
English | AVC 1280x720 15 fps | MP3 96 Kbps 22.05 KHz | 2.37 GB
Genre: eLearning | Level: Advanced


We will focus on creating a digital maquette that can be used for creating a illustration as well as a 3D print. The first maquette will be a bust, a portrait sculpture that shows the head and shoulders of the character. For the second project we will be creating a full body design. I will be sharing the same process I use when designing creatures and characters for film projects.

Category: 3D Tutorials, CG MasterWorkShop

 
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