Lynda – Creating Cityscapes in Maya


Lynda – Creating Cityscapes in Maya
Duration: 3h 2m | Video: AVC (.mp4) 1280×720 15&30fps | Audio: AAC 48KHz 2ch | 1.5 GB
Genre: eLearning | Level: Intermediate | Language: English

Follow along with Adam Crespi as he designs, models, and renders a detailed cityscape with Maya.

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IbarraPhoto Compositing Bundle + Mega Texture Pack


IbarraPhoto Compositing Bundle + Mega Texture Pack
English | Duration: 40m | h264, yuv420p, 1280×720, 997 kb/s, 30.00 fps | aac, 48000 Hz, stereo | 330 MB + 2.1 GB
Genre: eLearning

Background Modification Tutorial giving an indepth explaination of compositing in photoshop and kuler
A collection of Textures from award winning artist Jamie Ibarra.

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Grant Warwick – Hard Surface Modeling


Grant Warwick – Hard Surface Modeling
Audio: aac, 44100 Hz, 2 channels | Video:AVC1, 1920×1080, 30.00 fps | Lessons 1 – 7 | Project Files Included | 2.83GB
Genre: Video Training

Before I began my career as a lighting and shading artist I was an oldschool 3dsMax modeler working in the VFX industry.

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The Ultimate Landscape Photography Course


The Ultimate Landscape Photography Course
Audio: aac, 44100 Hz, 2 channels, s16, 113 kb/s | Video: h264, yuv420p, 1280×720, 2500 kb/s, 23.98 fps | 7.66 GB
Genre: Video Training

No matter what weather you encounter or equipment you own, this course will teach you everything you need to know to capture amazing landscape photographs.

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The Gnomon Workshop: Visual Development for Feature Animation With Gil Rimmer


The Gnomon Workshop: Visual Development for Feature Animation With Gil Rimmer
English | Video: h264, yuv420p, 1280×720 | Audio: aac, 44100 Hz, 1 channels | 185 MB
Genre: Video Training

The ability to convey story and emotion through imagery is vital for developing the look of a film or game.

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The Gnomon Workshop – Maya Viewport 2.0 and Shader FX


The Gnomon Workshop – Maya Viewport 2.0 and Shader FX
English | Duration: 330m | AVC 1280×720 15 fps | AAC 96 Kbps 48.0 KHz | 7.3 GB
Genre: eLearning | Project files Included

In this lecture, Eric Keller explores the new features and functionality of Maya 2015′s Viewport 2.0. Starting with advice on how to optimize your workstation in order to take advantage of the new features, Keller then goes into an in-depth discussion of the special Viewport 2.0 Shader FX and DirectX 11 materials.

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Gavin Gough – Photographer’s Post Production


Gavin Gough – Photographer’s Post Production
English | .MP4 | h264, yuv420p, 1280×720, 957 kb/s, 29.97 fps | aac, 48000 Hz, 2 channels | 1.2 GB
Genre: eLearning | Ebooks, RAW files and Lightroom Catalogue Included

The package includes everything you will need to follow along as we process 15 original RAW files together. You can stream the video tutorials online or download them to your computer or mobile device.

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InfiniteSkills – Learning Modernizr Training Video


InfiniteSkills – Learning Modernizr Training Video
English | Duration: 1.25 hours | AVC 1280×720 15 fps | AAC 96 Kbps 48.0 KHz | 190 MB
Genre: eLearning

In this Modernizr training course, expert author Ben Jaffe will teach you everything you need to know about this javascript library. Modernizr is a javascript library that works to detect which HTML5 and CSS3 features your visitor’s browser supports.

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InfiniteSkills – Mobile Game Development With Corona SDK 2014


InfiniteSkills – Mobile Game Development With Corona SDK 2014
SKU: 01994 | Duration: 7 hours – 69 tutorial videos | Date Released: 2014-10-20
Works on: Windows PC or Mac | Format: Download | Instructor: J.A. Whye
h264, 1280×720, 15.00 fps | aac, 44100 Hz, stereo | 1.09 Gb

In this Mobile Game Development with Corona SDK, expert author J.A. Whye will teach you how to create a mobile game with Corona SDK for iOS or Android. This course is developed for beginners, meaning no prior programming experience is required.

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Digital Tutors – Automotive Modeling in 3ds Max 2015


Digital Tutors – Automotive Modeling in 3ds Max 2015
8h 26m | Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2ch | 3.34GB
Genre: eLearning | Project Files Included

In this 3dsMax tutorial we’ll use an edge modeling method to begin building our Maserati Gran Turismo. Computer generated cars are a staple of film and commercial projects. Whether the parts all fly together before our eyes in a commercial meant to show off superior engineering, or the car is tossed around by gigantic creatures in a feature film, there is a need to create 3D automotive models.

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