Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours

Author: Earthshaker at 28-07-2012, 19:59, Views: 315

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Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours
Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours
Sams (April 2012) | ISBN: 0672335395 | PDF + EPUB | 416 page | 25.4 MB


In just 24 sessions of one hour or less, you’ll learn how to develop mobile applications for Windows Phone 7! Using this book’s straightforward, step-by-step approach, you’ll learn the fundamentals of Windows Phone 7 app development, how to leverage Silverlight or the XNA Framework, and how to get your apps into the Windows Marketplace. One step at a time, you’ll master new features ranging from the new sensors to using launchers and choosers. Each lesson builds on what you’ve already learned, helping you get the job done fast—and get it done right!

Step-by-step instructions carefully walk you through the most common Windows Phone 7 app development tasks.
Quizzes and exercises at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.
Learn how to…

Choose an application framework
Use the sensors
Develop touch-friendly apps
Utilize push notifications
Consume web data services
Integrate with Windows Phone hubs
Use the Bing Map control
Get better performance out of your apps
Work with data
Localize your apps
Use launchers and choosers
Market and sell your apps

Table of Contents

Part I. Fundamentals
Hour 1. Introducing Windows Phone 7
Hour 2. Considerations for Desktop Developers
Hour 3. Choosing an Application Framework
Hour 4. Learning Silverlight Basics
Hour 5. Understanding Page-Based Navigation
Hour 6. Using the Sensors

Part II: Developing Applications with Silverlight
Hour 7. Working with the GPS and the Bing Map Control
Hour 8. Developing Finger-Friendly Applications
Hour 9. Consuming Web Data Services
Hour 10. Working with REST, Syndication Feeds, and OData
Hour 11. Integrating with Windows Phone Hubs
Hour 12. Integrating with Microsoft Services
Hour 13. Performance and Debugging
Hour 14. Understanding Push Notification Services
Hour 15. Understanding Live Tiles and Toast Notifications
Hour 16. Working with Data

Part III: Developing Games with the XNA Framework
Hour 17. Introduction to XNA Programming
Hour 18. Building a Simple Game
Hour 19. Adding Polish to Your Game

Part IV: Diving Deeper
Hour 20. Internationalizing Your Application
Hour 21. Working with Phone Internals
Hour 22. Being a Good Mobile Citizen
Hour 23. Distributing Applications with the Marketplace
Hour 24. Marketing and Selling Your Application


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